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Properties of Combinatorial Game Rules

This is meant to be a table of games and facts known about them. Please let me know if you can help me fill in any un-completed blocks, or if I should add a new game or a new property! I would especially like to replace question marks with "Open" for problems that are known to be open. Also, if you have any complaints about anything here (perhaps I've linked to a paper you don't agree with, etc) please let me know. My email address is located off of my home page. Thanks!

HUGE THANKS to everyone who has helped out with this, both by suggesting additions and alerting me to errors!

Game Rules Variant(s) Impartial? Short? Who Wins?
(From Start)
Complexity:
Who can Win?
Other Properties
Amazons
(Play it!)
(post)
No Yes ? PSPACE-complete
Atropos
(Play it!)
Yes Yes Open
Conjecture: First player iff even open circles.
PSPACE-complete
Unrestricted Yes Yes Open
Conjecture: First player iff even open circles.
?
Chess No No ? EXPTIME-complete
Chomp
(Play it!)
Yes Yes First Player Open
Clobber
(Play it!)
No Yes ? NP-hard Always All-Small
Anti-Clobber No Yes ? ? Always All-Small
Col
(Play it!)
No Yes ? ?
Snort No Yes ? ?
Collatz Game
(post)
Yes Open; depends partly
on Collatz Conjecture
No standard starting configuration. Open
Connect Four*
(Play it!)
No Yes ? In PSPACE
Cookie Cutter
(post)
Yes Yes ? ?
Domineering
(post)
No Yes ? ?
Cram Yes Yes Odd-by-Even board: First player
Even-by-Even board: Second player
Odd-by-Odd board: ?
?
Dots and Boxes*
(Play it!)
No Yes ? ?
Flume
(post)
No Yes First Player ? ?
Geography (Directed, Vertex) Yes Yes No standard starting configuration. PSPACE-complete
(Undirected, Vertex) Yes Yes No standard starting configuration. In P
(Directed, Edge) Yes Yes No standard starting configuration. PSPACE-complete
(Undirected, Edge) Yes Yes No standard starting configuration. PSPACE-complete
Go Japanese No No ? EXPTIME-complete
with superko No No ? PSPACE-hard
In EXPSPACE
Hanoi Stick-Up
(post)
Yes Yes ? ?
Hex
(Play it!)
No Yes First Player PSPACE-complete
Rex (Misere Hex) No Yes Even-by-Even board: First player
Odd-by-Odd board: Second player
?
Adjex (Adjacent Hex)
(post)
No Yes ? In PSPACE
PSPACE-complete?
(I believe the original reduction by Reisch still applies)
Whex (Weak Hex)
(post)
No Yes First Player PSPACE-complete on general graphs. Hex board case in PSPACE.
FLex (Follow-the-Leader Hex)
(post)
No Yes First Player PSPACE-complete (same reduction as Hex).
Kayles Dawson's
(Graph)
Yes Yes No standard starting configuration. PSPACE-complete
Bowling
(Play it!)
Yes Yes First player, if the row has more than zero pins. In P
Konane
(Play it!)
No Yes ? PSPACE-complete
Mad Rooks
(post)
No Yes ? ?
Martian Chess
(post)
No Yes ? ?
Nim
(Play it!)
Yes Yes No standard starting configuration. In P
NoGo
(post)
No Yes ? ?
Othello
(Play it!)
No Yes ? ?
Phutball
(post)
No No ? PSPACE-hard NP-hard to determine whether you can win this turn.
Sprouts
(Play it!)
(post)
Yes Yes Open
Conjecture:
First player when n mod 6 = 3, 4, 5.
Second player when n mod 6 = 0, 1, 2.
Calculated up to n = 32.
Open
Brussels Sprouts Yes Yes Odd Crosses: first player wins
Even Crosses: second player wins.
In P
Toads and Frogs
(Play it!)
(post)
No Yes No Standard starting configuration. ?
Elephants and Rhinos No Yes No Standard starting configuration. ?
Toppling Dominoes
(post)
No Yes No Standard starting configuration. ?
Voronoi Game
(Play it!)
No Yes ? ?
Wythoff's Game
(Play it!)
(post)
Yes Yes Known In P
*These games may not be strictly combinatorial and need special rules to prevent draws.

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