1. Smedley's Farm
This is the farm house of Mr. Smedley, his wife and two twin sons, Jason and John. These
two have caused no end of trouble for the younger kids in the town, when they are not
helping their dad with the farm they are terrorizing the younger townsfolk. This happens
more so at night when they've enjoyed the pub's alcohol. Although lately Jason hasn't
been as rowdy and eager to bully as his brother.
2. Smedley's Barn (rebuilt of course)
This is a new barn built on top of the ashes of the old one. The old one was burnt down
during an attempt to stop the Smedley brothers from rasing a demon. Of course the Smedley
brothers claim that they will only hanging out and drinking in the barn. If it wasn't for
some smooth talking, and the attitude that the kids really didn't mean any harm, there
was no serious punishment outside of groundings.
3. The Woodsmen's area
This is where most of the trappers and hunters set up tents. It is just far enough away
from the hamlet to be quiet at night. It also isn't to far to wander back from the pub
at night either. It is made up of a few tents and some shabby wooden shacks. During the
day it is empty as the hunter and trappers are out in the woods. At night they are either
at the pub, cleaning their catches or sleeping.
4. Carnash's House
The Carnash's are an elder couple of Half-Orcs who have settled down to farm. While they
have had a rich life out in the world, they choose to stay and just farm now. They tend
to prefer not to say much about their life before they came to Groundwell, and when asked
just say that is the past, and they only care about enjoying the present.
5. The Deep Lake (a.k.a. the Bottomless Deep)
This is lake is very deep, and has been rumored to actually not have a bottom. In fact during
one adventure the group thought they would find the bottom. Unfortunatly Morena-Nadia didn't know
how to swim at the time and almost drowned. It took Q. to wade into the lake to drag her out. Still
they never got more than five feet into the lake. To this day no one knows how deep it really is.
6. The Schoolhouse
The school house is a one story long building, with a bell in a two story steeple. It was built
only about 20 years ago, when Lord-Mayor first took his position. He decided that things would
be better if everyone was a bit more educated. So he built the school and had all the families
send their children there to learn. With only two teachers for the whole town, it hasn't been
very effective in teaching the students much, but it has sparked the imagination in quite a few
during history lessons.
7. The Fox's House
Home to the Gorram Fox and his father. They basically grow enough to keep themselves well fed, and if
not they have a chicken coup where they raise chickens.
8. The Summerset's House
The home of the two Blacksmiths, Mr. and Mrs. Summerset.
8a. The Forge's coal and ore storage yard
This where the coal and ore is stored for use in the forge and the Summerset's forge.
8b. The Summerset Forge
This is where the Summerset forge items, as well as their shop. For the most part they make and repair
farm implements for the hamlet. Occasionally they take special orders for weapons, and armor.
9. The Aud's House
9a. The Aud's Shop and Stores
This two story building used to be a barn, but was converted into a shop on the first floor,
and a storehouse on the second floor. The roof of the shop actually has a walkway on it so that
people can look out over Groundwell. This is where the "Vampire" invasion was first spotted from.
10. The Wells
11. Tirnek's Pub
12. The Manor House
13. The Groudwell Administrative Building
The location of the Lord-Mayor's offices and the jail.
14. The Temple of St. Cuthbert
14a. The Cemetary
This is the cemetary for the hamlet of Groundwell.
15. The Jorgensens' House
16. The Frank Edler's House
17. The Terry Edler's House
18. The Big Rock
19. The Terrel's House
20. The Fuerni's House
21. The Que's House
Home of Vysthe and Quentine Que
22. The Sindal's House
23. The Bettie's House