WittCon VII is now listed on Facebook
General Information
- The date for the convention is Saturday in March 27th, 2010 in the
Shouvlin Center on Wittenberg University Campus
[737 North Fountain Avenue, Springfield Ohio, 45501]
- Directions to Campus
PDF map of campus, Shouvlin is on the center-right of the map
- Registration starts at 12:00 Noon
- The fee is $5 for Role-Playing events and the dinner (sorry, lunch not included).
- The first gaming sessions start at 1pm.
- If you have any questions or concerns please e-mail us at RPGuild-Con <at> wittenberg <dot> edu
- Be aware that pictures will be taken at the convention and may be posted online,
and used in University publications
- This is an alcohol free event, which means there will be no alcohol allowed on the premises.
Vendors
WittCon VII T-Shirts
(will be for sale at WittCon for $7)
WittCon VII T-Shirt Design
Shirt Color = Heather Gray
Text Color = Russell Gray
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Back of the Shirt
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Left Front Pocket of Shirt
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Right Shoulder
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Costume Contest
- There will be a costume contest through-out the convention, with awards being handed out at Dinner
- When you register please let us know you wish to participate in the contest
- The winners will be determined by ballot by those attending the convention during dinner at 7:30pm
- Due to University rules and regulations no weapons are allowed!
Posters
Feel free to print and distribute the above posters.
Schedule of Events for WittCon VII March 27th, 2010
More Information about the sessions:
Session A: 1:00pm to 4:00pm
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Magic: The Gathering Tournament
- Room: Student Center Li Room (1:00pm to 4:00pm)
- GM: Kyle B.
- Genre: Magic: The Gathering
- Slots: 24
- Ages:
- Description:
We are holding a Magic: The Gathering draft. The format will be Zendikar-Zendikar-Worldwake.
Packs will be provided by the organizers for the total buy-in of $10. Basic land will also be provided.
The number of open seats is 24, and players will be divided up into pods as appropriate.
The tournament will consist of either three or four rounds of play.
With approximately an hour of drafting and deck-building, the tournament should last between 4 and 6 hours.
We will try to line up a break with the pause in WittCon's schedule.
To keep the entry cost low, prizes will not contain packs. Instead, the Bookery has graciously offered
to provide foil cards as prizes, which will be distributed.
We suggest bringing 40-50 sleeves and some way to keep track of life (20-sided die, or pen and paper, etc)
to the tournament. For those new to drafting, we will explain all the rules at the beginning of the tournament.
It is expected that players are familiar with Magic: The Gathering prior to the tournament.
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Board Games!
- Room: Shouvlin 105a (1:00pm to 4:00pm)
- GM: Karen S. (Vice-Guildmaster and High Priestess of Steve)
- Genre: Board Games!
- Slots: Many
- Ages: 3+
- Description:
The Guild has a good sized collection of various Non-RPG games that will be available to play. So stop by and take a look at the selection to see
what is available to play.
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Kids D&D adventure
- Room: Shouvlin 105b (1:00pm to 4:00pm)
- GM: Heather B. (Apprentice to the Wittenberg University Role-Playing Guild)
- Genre: D&D 4e
- Slots: 6
- Ages: 10+
- Description:
A Dungeons and Dragons adventure for younger players, or those who have not played before.
It will have pregenerated characters, and it will be a chance to learn how to play Dungeons and Dragons.
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No Country for Old (and Stupid) Cavemen
- Room: Shouvlin 201 lower (1:00pm to 4:00pm)
- GM: Brian L.
- Genre: OG: The Unearthed Edition
- Slots: 7
- Ages: 13+
- Description:
You are a group of cavemen on a mission. Is there a Neanderthal blocking your path? Bang him with a stick!
A towering brontosaurus? Bang him with a stick! Does a raging river stand between you and your favorite hunting ground?
That's right, hit it with a stick!!
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Orcs Gone Wild!
- Room: Shouvlin 201 upper (1:00pm to 4:00pm)
- GM: Andy K. (A Primogen and a former GuildMaster of the Wittenberg University Role-Playing Guild)
- Genre: Dungeons and Dragons 4e
- Slots: 6
- Ages: All
- Description:
When the shaman's ancient totem is stolen by a bunch of do-gooder adventurers,
it's up to the tribe's best and brightest to infiltrate Hamletshire and get it back....what?
They're dead? Oh, okay. It looks like you guys will have to work instead!
Players will take the role of a motley crew of orcs, goblins and kobolds as they fumble their way through Hamletshire.
(A 9th level adventure for 6 players.)
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Sovereigns of the Sea
- Room: Shouvlin 203 (1:00pm to 4:00pm)
- GM: Will H. (Scribe for the Wittenberg University Role-Playing Guild)
- Genre: Doctor Who: Adventures in Time and Space from Cubicle 7
- Slots: 6
- Ages: 13+
- Description:
The Doctor and his companions have found themselves aboard the Queen Anne's Revenge under the command of Blackbeard the Pirate.
But little does he know that the ancient treasure he's been searching for belongs to an alien species that doesn't take
kindly to pirates. (Rules taught; new players welcome!)
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Ninja Attack on the Shogun Castle
- Room: Shouvlin 203 (1:00pm to 4:00pm)
- GM: Eric E.
- Genre: Board Game
- Slots: 6
- Ages: 13+
- Description:
The Lord of the Land (Shogun) has passed a decree that practicing the ways of the Ninja is to be outlawed.
Many of the Ninja clans have already been defeated, and it is up to the remaining few to eliminate the Shogun
before he can pass his decree. Ninja Assault on the Shogun Castle is a 2-6 player board game of
Ninja vs Samurai vs. Ninja antics. Can your Ninja survive?
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B3 Keep On The Badderlands: Grim Reapings
- Room: Shouvlin 205 (1:00pm to 4:00pm)
- GM: Larry W. (Creator and Lead Designer of W.E.G.S.)
- Genre: Wickedly Errant Game System (WEGS)
- Slots: 5
- Ages: 16+
- Description:
Official module playtest! Ready for full throttle sword-n-sorcery adventure?
This adventure sends a rag-tag party of Dwarfs, Elfs, Goblins, Gnobbits, and Humnz into the crypt
of a dread Warlock. Hired by a mysterious alchemist, all the party must do is find an ancient tome
hidden within the crypt, bring it back to town, and reap their reward. Sounds pretty simple, eh?
All you need is fifty feet of rope, some torches and a stout ten foot pole to get started.
Get wicked with WEGS, the Wickedly Errant Game System! Dungeon fun with a twist!
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FWS B207 Manual Labor by David Nadolny
- Room: Shouvlin 207 (1:00pm to 4:30pm) *NOTE this event runs until 4:30
- GM: David N.
- Genre: RPG Fellowship of the White Star campaign (FWS), DnD 3.5 ed d20 3
- Slots: filled
- Ages: 16+
- Description:
Wow are you dirty after that mission in the sewers. A hot bath and a change of clothes would sure feel good just about now.
So why is this debriefing taking so long? A mid level adventure, 6/13/1906. Heroes under level 6 are severely discouraged from
playing this event. This adventure is recommended for heroes who have already played B102 Thunderbirds!, B105 The Rock and/or
B206 Automatic, but it isn't required.
FWS is an investigative gothic horror campaign based in 1906 edwardian earth. Pregen characters will be available and rules
taught as needed for session 2 and 3. Session 1 is for experienced players only.
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Session B: 4:30pm to 7:30pm
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Magic: The Gathering Tournament
- Room: Student Center Li Room (4:30pm to 7:30pm)
- GM: Kyle B.
- Genre: Magic: The Gathering
- Slots: 24
- Ages:
- Description:
We are holding a Magic: The Gathering draft. The format will be Zendikar-Zendikar-Worldwake.
Packs will be provided by the organizers for the total buy-in of $10. Basic land will also be provided.
The number of open seats is 24, and players will be divided up into pods as appropriate.
The tournament will consist of either three or four rounds of play.
With approximately an hour of drafting and deck-building, the tournament should last between 4 and 6 hours.
We will try to line up a break with the pause in WittCon's schedule.
To keep the entry cost low, prizes will not contain packs. Instead, the Bookery has graciously offered
to provide foil cards as prizes, which will be distributed.
We suggest bringing 40-50 sleeves and some way to keep track of life (20-sided die, or pen and paper, etc)
to the tournament. For those new to drafting, we will explain all the rules at the beginning of the tournament.
It is expected that players are familiar with Magic: The Gathering prior to the tournament.
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Board Games!
- Room: Shouvlin 105a (4:30pm to 7:30pm)
- GM: Karen S. (Vice-Guildmaster and High Priestess of Steve)
- Genre: Board Games!
- Slots: Many
- Ages:
- Description:
The Guild has a good sized collection of various Non-RPG games that will be available to play. So stop by and take a look at the selection to see
what is available to play.
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Clay-O-Rama!
- Room: Shouvlin 105b (4:30pm to 7:30pm)
- GM: Pam D. (GoldMonger for the Wittenberg Role-Playing Guild)
- Genre: Clay-O-Rama!
- Slots: 6
- Ages:
- Description:
Clay-O-Rama! The thrilling battle game that allows you to create your own clay monsters (AKA Claydonians)
to pit against your friends' monsters. See which Claydonian will come out on top, and which ones will be
claimed by the Blob of Death!
(Play-Dough will be provided)
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The Near-Orbit Mass Driver Blues
- Room: Shouvlin 201 lower (4:30pm to 7:30pm)
- GM: Andy K. (A Primogen and a former GuildMaster of the Wittenberg University Role-Playing Guild)
- Genre: Heroes Unlimited 2e (mid-range Superheroes)
- Slots: 6
- Ages: Any
- Description:
An advance force of Ky'yrrr aliens have erected a mass driver-an orbital railgun-around Earth, and are threatening to use
it against the oil rich country of Kerplachistan. However, all is not as it seems, and there may be more to the
Ky'yrrr than meets the eye. (Rules taught-no system experience necessary)
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- Room: Shouvlin 201 upper (4:30pm to 7:30pm)
- GM:
- Genre:
- Slots:
- Ages:
- Description:
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What a "Marvel"ous Idea
- Room: Shouvlin 203 (4:30pm to 7:30pm)
- GM: Chris S.
- Genre: Heroclix
- Slots: 12
- Ages: 10+
- Description:
The Watcher has summoned the greatest heroes of the universe to unite and destroy an uncommon enemy.
You playing your favorite Marvel Superhero (most likely your favorite character will make an appearance but it is not guaranteed)
will get to kick some butt, fly around, mind control, or do whatever wonderful Character you would love to play as.
Heroclix's will be provided.
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Ninja Attack on the Shogun Castle
- Room: Shouvlin 203 (4:30pm to 7:30pm)
- GM: Eric E.
- Genre: Board Game
- Slots: 6
- Ages: 13+
- Description:
The Lord of the Land (Shogun) has passed a decree that practicing the ways of the Ninja is to be outlawed.
Many of the Ninja clans have already been defeated, and it is up to the remaining few to eliminate the Shogun
before he can pass his decree. Ninja Assault on the Shogun Castle is a 2-6 player board game of
Ninja vs Samurai vs. Ninja antics. Can your Ninja survive?
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B4 Keep on the Badderlands: Druids Ruins
- Room: Shouvlin 205 (4:30pm to 7:30pm)
- GM: Larry W. (Creator and Lead Designer of W.E.G.S.)
- Genre: Wickedly Errant Game System (WEGS)
- Slots: 5
- Ages: 16+
- Description:
Official module playtest! Down on their luck, a rag-tag party of adventurers hears that there's
an Old Druid in town trading Wyvern feathers for supplies. It isn't long before someone concludes
that where there are Wyvern feathers, there must also be Wyvern (and where there is Wyvern, there's
always, always treasure). But do Wyverns even have feathers? And what exactly is this wild-eyed,
possibly rabid, Druid up to?!? Oh, you'll find out with WEGS, the Wickedly Errant Game System!
Old skool dungeon fun with a brand new set of dice under the hood!
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FWS B209: The Greatest Gift of All by Victor Long
- Room: Shouvlin 207 (4:30pm to 7:30pm)
- GM: David N.
- Genre: RPG Fellowship of the White Star campaign (FWS), DnD 3.5 ed d20 3
- Slots: filled
- Ages: 16+
- Description:
When a Fellowship Hunter dies in a hospital under mysterious circumstances is it coincidence,
or a new plot by one of the White Star's enemies? A holiday event for low level heroes, 12/31/1906
FWS is an investigative gothic horror campaign based in 1906 edwardian earth. Pregen characters will be available
and rules taught as needed for session 2 and 3. Session 1 is for experienced players only.
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FWS B209: The Greatest Gift of All by Victor Long
- Room: Shouvlin 207 (4:30pm to 7:30pm)
- GM: David N.
- Genre: RPG Fellowship of the White Star campaign (FWS), DnD 3.5 ed d20 3
- Slots: 5
- Ages: 16+
- Description:
When a Fellowship Hunter dies in a hospital under mysterious circumstances is it coincidence,
or a new plot by one of the White Star's enemies? A holiday event for low level heroes, 12/31/1906
FWS is an investigative gothic horror campaign based in 1906 edwardian earth. Pregen characters will be available
and rules taught as needed for session 2 and 3. Session 1 is for experienced players only.
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Session C: 8:30pm to Midnight
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Magic Casual Constructed
- Room: Student Center Li Room (8:30pm to Midnight)
- GM: Vince P.
- Genre: Magic: The Gathering CG
- Slots: 24
- Ages:
- Description:
A time to sit down with other players and play in a non-tournament atmosphere.
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Board Games!
- Room: Shouvlin 105a (8:30pm to Midnight)
- GM: Karen S. (Vice-Guildmaster and High Priestess of Steve)
- Genre: Board Games!
- Slots: Many
- Description:
The Guild has a good sized collection of various Non-RPG games that will be available to play. So stop by and take a look at the selection to see
what is available to play.
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Are You a Werewolf
- Room: Shouvlin 105b (8:30pm to Midnight)
- GM: Emily S.
- Genre: Are You a Werewolf
- Slots:
- Ages: 10+
- Description:
Are You a Werewolf, the classic fun game of deciet!
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"If Train A Leaves at Midnight..."
- Room: Shouvlin 201 lower(8:30pm to Midnight)
- GM: Jules M.
- Genre: Call of Cthulhu (d20)
- Slots: 6
- Ages: 18+
- Description:
Six weary commuters board a train in Yuma at 11:49 pm, setting out for Truth or Consequences, going 85 miles per hour.
Two hours into their trip, the train stops. Then, the passengers start dying. How long will our investigators survive
before the horrors outside come calling?
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The 6 Ineffable Lessons of the Hidden Moon
- Room: Shouvlin 201 upper(8:30pm to Midnight)
- GM: Kat O. (GuildMaster of the Wittenberg University Role-Playing Guild)
- Genre: Houses of the Blooded
- Slots: 6
- Ages: 18+
- Description:
In the ven language, the words for "love" and "revenge" are the same, save for a slight shift in accent.
Six ven nobles come to the Hidden Moon House, each with a desperate agenda fueled by ambition, lust, or revenge.
But will the scheming, scandal, and bloodshed leave room for any conclusion but tragedy? Rules taught.
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To End All Wars
- Room: Shouvlin 203 (8:30pm to Midnight)
- GM: Will H. (Scribe for the Wittenberg University Role-Playing Guild)
- Genre: Daring Tales of Adventure (Savage Worlds)
- Slots: 5
- Ages: 13+
- Description:
When a friend says he has important information he wants to discuss,
you know it's the start of something big! Nazi agents, deadly Amazonian
flesh eating insects, a kidnapped reporter, and a daring raid on Washington D.C.
are all in a day's work for heroes who want To End All Wars!
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- Room: Shouvlin 203 (8:30pm to Midnight)
- GM:
- Genre:
- Slots:
- Ages:
- Description:
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Big Bang Mudang-The Playtest!
- Room: Shouvlin 205 (8:30pm to Midnight)
- GM: Larry W. (Creator and Lead Designer of WEGS)
- Genre: Wickedly Errant Game System (WEGS)
- Slots: 5
- Ages: 18+
- Description:
Ever wonder how it all began? Well, don't! Just grab your dice and get ready for some cosmic she-devilry!
This epoch-hopping game starts players as mudang (witch seers) atop an ancient star-gazing tower fighting
for astral ascension. When this confrontation ends, the battle is far from over! Players select the location
of the next battle (any time/place imaginable). Epoch by epoch, the mudang time-travel their way to immortality!
This is a game that can go anywhere: from the pyramids of old Egypt to center stage of Madison Square Garden!
It's up to the players to weave a wicked story of treachery through the ages! A vicious little player-vs-player
game with tons of colliding dice! Make your own Big Bang!
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FWS A201: Canadian Romance by Victor Long
- Room: Shouvlin 207 (8:30pm to Midnight)
- GM: David N.
- Genre: RPG Fellowship of the White Star campaign (FWS), DnD 3.5 ed d20 3
- Slots: filled
- Ages:
- Description:
"Agents of the Order of the Dragon have been identified at Niagra Falls. The Fellowship sends you
to discover their plans step by step, inch by inch if possible. Interrogate agents of another qabal
without breaking cover in North America's number one tourist location. This is an event for low level
characters, 8/6/1906.
FWS is an investigative gothic horror campaign based in 1906 edwardian earth. Pregen characters will be available
and rules taught as needed for session 2 and 3. Session 1 is for experienced players only.
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FWS A201: Canadian Romance by Victor Long
- Room: Shouvlin 207 (8:30pm to Midnight)
- GM: David N.
- Genre: RPG Fellowship of the White Star campaign (FWS), DnD 3.5 ed d20 3
- Slots: 5
- Ages:
- Description:
"Agents of the Order of the Dragon have been identified at Niagra Falls. The Fellowship sends you
to discover their plans step by step, inch by inch if possible. Interrogate agents of another qabal
without breaking cover in North America's number one tourist location. This is an event for low level
characters, 8/6/1906.
FWS is an investigative gothic horror campaign based in 1906 edwardian earth. Pregen characters will be available
and rules taught as needed for session 2 and 3. Session 1 is for experienced players only.
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The times slots are set, and we will have a final schedule of games and events by sometime in February, 2010.
GMs interested in running a game:
- Please e-mail the following information to rpguild-con <at> wittenberg <dot> edu
- Your first name and last initial
- The Game System you are running
- A title for the game
- How many players you are willing to have in your game
- A short sentence or two outlining the game
- What session you would prefer to run a game
- A suggestion of what time you would like to run your game
- An age limit for your game, since we may have some younger players attending
If you plan on GMing a game be sure to have pre-generated characters on hand for the players,
so you don't take up all that time generating the characters during your session.
If there are special requirements for your game please let me know as well,
and we'll post that along with the game summary.
Be aware that we can have more games than there are sessions,
since we have tables in the atrium for games as well as the ability to setup tables in 105.
So don't fret too much if you do see that the session you wanted is already taken.