Game Screen

Role-Playing Guild





WittCon XVI:

Mimics for Days!

March 23rd, 2019

Table of Contents

General Information

  • The date for the convention is Saturday in March 23rd, 2019 in the Shouvlin Center on Wittenberg University Campus
    [737 North Fountain Avenue, Springfield Ohio, 45501]
  • Directions to Campus     PDF map of campus, Shouvlin is on the center-right of the map
  • The fee is $7 for Role-Playing events and pizza 'n pop dinner. Sorry, lunch is not included, but there is "Post 95" in the adjoining Student Center.
  • For 12 and under it is $3, and 3 and under is free.
  • *NOTE there maybe an additional charge for some events, we will do our best to post that information with those events when listed.
  • Vendors and Artists: There is a $7 per table fee for vendors and Artists, if you are interested in vending or being in our artist alley please drop us an email.NOTE: As of Feb 1st, we no longer have any Vendor or Artist Tables available!
  • If you have any questions or concerns please e-mail us at RPGuild <at> wittenberg <dot> edu
  • Be aware that pictures will be taken at the convention and may be posted online and used in University publications.
  • This is an alcohol free event, which means there will be no alcohol allowed on the premises.

Information for GMs wishing to run a game

We would like to have a final schedule of games and events set in stone by the beginning of February. So if you are interested please let us know.

GMs interested in running a game: Please e-mail the following information to rpguild <at> wittenberg..<dot> edu
  1. Your first name and last initial
  2. The game system you are running (and edition if there's more than one version)
  3. A title for the game
  4. The number of players you are willing to have in your game
  5. An age limit for your game, since we may have some younger players attending. Please use the G, PG, PG13, R type age ranges to make it easier for all
  6. A brief paragraph description explaining the game
  7. If you have a room preference or if you will require special equipment (e.g. projector, whiteboard)
  8. The session and day you would prefer to run the game. If it will take more or less time than one session, let us know that too.
  9. So we have changed the schedule up a bit, we now have several 2 hour gaming sessions mixed in with the 4 hour gaming sessions. Please feel free to take a look at the layout. Note some of the scheduled spots are already taken, but we still have more.
    Click here to jump to the schedule
    (You can click on the above to see a larger version of the schedule).
  10. If you run a single 4 hour event you get free entry into the WittCon
  11. If you run two 2 hour events you get free entry into WittCon
Helpful tips:
  • If you plan on GMing a game be sure to have pre-generated characters on hand for the players, so you don't take up that time generating the characters during your session. If there are special requirements for your game please let us know as well, and we'll post that along with the game summary.
  • Be aware that we can have more games than there are sessions, since we have the ability to set up tables in 105. So don't fret too much if you do see that the session you wanted is already taken.


Costume Contest

We will be hosting a costume contest throughout the convention with prizes for the best costumes. When you register, please let us know that you wish to participate in the contest. Convention participants will vote on the best costumes during dinner.

Costume Contest Rules
  1. Due to University regulations, NO weapons are allowed on the premises!
    Prop weapons must be clearly prop and non-functional.
  2. Because we may have children present at the convention, all costumes must be in good taste and sufficiently modest.
  3. We reserve the right to ask individuals to leave WittCon, or change their attire, if their costumes violate these rules, or is considered in appropriate for our convention.
  4. All Costume entries for the Costume contest must be entered by 2:30pm at the latest.
  5. We take pictures of the Costume Contest entries for display on the various displays around the convention so all people can see them. The pictures are also posted on our web-page as well, usually sometime after the covention.
  6. We ask that you wear your costume for at least the first session and through the second session into the Pizza Dinner. After that if it is comfortable for you to wear it please feel free to do so for the third session as well.
  7. Voting on the Costume Contest is done by the attendees of WittCon at the beginning of the Pizza Dinner. In fact they have to vote in order to get some pizza. After the votes are tallied, we will announce the winners during the Pizza Dinner.
CosPlay is not consent
The Wittenberg University Role-Playing Guild is governed by it's own Code of Conduct which aligns with the University's Harassment policies as outlined in the following document:
http://www.wittenberg.edu/administration/security/harassment.html.
We do not tolerate harassment of members or attendees of the convention. If you feel that you have been harassed or have seen harassment please let a Guild Member or Guild Exec know immediately and we will try to handle it accordingly.

WittCon XVI T-Shirts
WittCon XVI T-Shirt Design
These will be black with glow in the dark White text
Cost per shirt:
  • Small (S) to Extra Large (XL) @ $10
  • Extra Extra Large (XXL) @ $12
  • Extra Extra Extra Large (XXXL) @ $14
Sorry no Extra Small (XS) sizes.
(Note the final look maybe slightly different based on how they print them on the shirt)
Front
This will be at the right side "pocket" area
Back

Posters
Feel free to print and distribute these posters.
(click to get the PDF version)

Artists & Vendors

Artists & Vendors for WittCon


NOTE: As of Feb 1st, we no longer have any Vendor or Artist Tables available!
Artist / Vendor Description Contact info

This Nerdy Home
Nerdy artwork in crochet. This Nerdy Home is a small home run business with a vintage geeky flair.

Also feel free to stop by the table for demos of
Cold Steel Wardens
Visit This Nerdy Home at Table 2A
https://www.facebook.com/thisnerdyhome
http://www.etsy.com/thisnerdyhome

Artful Yokai
Artful Yokai consists of the sisters Ashley Todd (Yokai Queen) and Cheyenne McKnight (Artful Sweetpea)


Visit Artful Yokai at Tables 2B& 2C
http://yokaiqueen.deviantart.com/

https://www.facebook.com/ArtfulSweetPeascraftsandmore/
Chibis for a Cause!
A special project by Yokai Queen!
at tables 2B & 2C
Bring in as many canned (non-perishable) food items as you can Yokai Queens table at the Artist Alley at the convention and she will draw you as a chibi for FREE! (First come first serve). All donated food items will be delivered to the local homeless shelter to support the community. Your support is much appreciated! Show love and get a drawing all at once! Our goal for this year is 80 cans! Let's exceed our goal and support the community!

RoseLink
Custom made chainmail from jewelry to bags to amor and decretive wear. Roselink is not a mass production operation. Every piece is carefully handmade one ring at a time with quality materials.
Visit Roselink at Tables 2D & 2E
http://www.rosechains.com

Jennifer's Dolls and Other Such Nonsense
My name is Jennifer Bishop. I make one-of-a-kind art dolls, and other such nonsense. Each of my dolls is hand sewn and made from my own patterns.
Visit Jennifer's Dolls at Tables 2F & 2G
https://www.facebook.com/JennifersDolls/

Andrew Seiple, Author
Andrew Seiple has been a voracious reader, roleplayer, gamer, and library enthusiast for years, and is finally getting serious about writing. After a torrid, decades-long love affair with science fiction and fantasy, he's found a true joy in writing books about super heroes and villains. His latest concept is the 'Tales from the Teslaverse' series, stories set in a world full of mad science, super powers, and magic.
Andrew Seiple is a member of the Science Fiction and Fantasy Writers of America.
Visit Andrew Seiple at Table 2H
AND have a chance to discuss writing with him in the Writer's Workshop at 2:20pm in Shouvlin 203.
https://andrewseiple.wixsite.com/andrewseiple

Splattered Pixels
Splattered Pixels takes icons from across the geeky universe and makes them messy! Each stencil is hand cut before being splattered with acrylic paint.
Visit Splattered Pixel at Table 2I
https://www.facebook.com/splatteredpixels/

Mid Level Meeple
Mid Level Meeple, a company run by Jonathan Hartzell with the goal to design and produce games that you will pull off the shelf again and again because they are simple to learn, yet complex enough to satisfy.
Visit Mid Level Meeple at Table 1A
https://midlevelmeeple.com

The Raven's Nest Games and More
A nice, fun, and growing little, gaming store in Dayton. Soon to be opening an adjoining 'Gaming pub'.
Visit Raven's Nest Games and More at Table 1B & 1C
https://www.facebook.com/pages/category/Local-Business/The-Ravens-Nest-Games-More-2225612210843406/

Warped Mind Games
Custom Acrylic Tokens, and measuring devices. Playmats, Card Sleeves, Terrain, Deckboxes, Dice Managment,Systems, T-shirts, Backpacks, Hoodies, Hats, Water bottles and other essential tournament gear, and more.
Visit Roselink at Tables 1D & 1E
https://www.facebook.com/WarpedMindGames/

PastTimes Games and Books
Our family owned and operated game, book and hobby store is located on the riverfront in Historic New Richmond, Ohio. We are excited to be a member of the business community and look forward to the future.
Visit PastTimes Games and Books at Table 1F & 1G
https://www.pasttimesgames.com/

MarvalousDesserts
Home Produced treats, wonderful cupcakes. delicious tarts, and tasty brownies
Visit Marvalous Desserts at Table 1H
https://www.facebook.com/Marvalous-Desserts-440117022771294/

Eldritch Queen
Eldritch Queen is a cosplayer and sewing specialist. Visit her booth for all your geeky desires. She will a variety of items available for purchase. She also takes commissions for custom cosplays or clothing in any style.
Visit Eldritch Queen at Table 1I
http://www.eldritchqueen.com/

Sponsors

Sponsors for WittCon
Sponsor Description Contact info

Bookery Fantasy: Games and Comics
Games and Comics Games:
15 West Main Street
Fairborn OH 45324
(937) 879-3940
Comics:
16 West Main Street
Fairborn OH 45324
(937) 879-1408
http://www.bookeryfantasy.com/
Bookery Fantasy is America's largest comics shop at 16,000 square feet, near Dayton, Ohio. It has a great collection of Comics both new and used as well as a wide assortment of gaming items from Board games to Role-Playing to Miniatures, to an eclectic selection of used DVDs too. Along with a great crew working the shop this is a must visit place for anyone who is into games or comics.

Bavercreek Pizza Dive
Beavercreek Pizza Dive is a wonderful pizza joint that has such amazing pizzas as the Bomber (with a lot of meats!) and the always delicious BLT Pizza. With their hand made fresh pizza dough, and wonderful assortment of toppings and 'let's try it' desire to use them in interesting and fun ways, this is a wonderful place to get pizza. 4021 Dayton-Xenia Rd
Beavercreek OH 45432
(937) 431-8669
http://www.beavercreekpizza.com/

Fellowship of the White Star
Join the Fellowship in their fight against the evils plots of: Rasputin, Imhotep, Dracula, Baba Yaga, Emilio Aguinaldo, Arthur Evans, Jack the Ripper and the Six-Fingered Hand. Walk the world where magic and evil exist but are unknown to the common man. Your job is to keep them safe, but can you succeed... http://fellowshipwhitestar.com/




Maps of the Shouvlin center
NOTE: Registration desk is in front of the elevators on the 1st floor




Room>

Time v
Shouvlin 105 Shouvlin 201 Shouvlin 203 Shouvlin 205 Shouvlin 207 Student Center Li Room Student Center Alumni Room
10:00am UnPub Protozone Board Game Room Dungeon Crawl Classics D&D 5e Zodiac D12 Tales of Equestria Orc & Pie The One Ring D&D 5e Fellowship of the White Star Amtgard
Noon        
12:10pm Captain Sonar D&D 5e Innsmouth 32 Tales of Equestria
2:00pm                  
2:10pm                          
2:20pm     Genre Writing and Publishing Q&A Innsmouth 32 Zodiac D12              
2:30pm UnPub Protozone Board Game Room DC Adventures Little Fears (1e) D&D 5e Fellowship of the White Star Cold Steel Wardens Savage Worlds D&D 5e
4:20pm        
4:30pm The Marriage of Theme and Mechanics Doctor Who Maids: RPG
6:30pm Dinner, Costume Contest, and Raffle
8:00pm Dresden Files Board Game Room Era of the Ninja
[18+]
W.E.G.S.
[18+]
Cold Steel Wardens Cold Steel Wardens The Quiet Year Zombies Yellow King Fellowship of the White Star Star Wars (WEGS)
[18+]
Schoolgirls RPG
[18+]
Wild Talents
[18+]
10:00pm
10:10pm
Midnight The End :-(

List of Events

    UnPub Protozone
  • Room: Shouvlin 105 (10:00am to 2:00pm)
  • GM: Andy K. (Guild Primogen)
  • System: various
  • Players: various
  • Ages: various
  • Description: Play a series of tabletop game prototypes from aspiring game designers. Try out all new designs before they ever see publication or Kickstarter and help shape the next board game hit! Sessions are open, so stop by for a game or two, then switch out.

    Board Games
  • Room: Shouvlin 105 (10:00am to 2:00pm)
  • GM: Play on your own
  • System: Various
  • Players: Many
  • Ages: Many
  • Description: Play a game from the wide selection of available ones from Guilders own personal gaming libraries.

    Captain Sonar
  • Room: Shouvlin Center 105 (12:10pm to 2:10pm)
  • System: Captain Sonar
  • GM: Gabby C.
  • Players: 2-8
  • Ages: 12+
  • Description: Captain Sonar is an innovative real-time game that challenges two teams to take their submarines head-to-head in a thrilling battle. Your ultimate goal is to find and destroy your opponent's submarine, but this task is far more difficult that it may first appear. Your entire crew must work together to chart a course, charge systems, locate the enemy, and keep your own submarine fully operational. Communication and teamwork can lead you to victory, but if you fail to cooperate, you'll be sunk to the bottom of the ocean!

    Dungeon Crawl Classics #67: Sailors on the Starless Sea
  • Room: Shouvlin 201 (10:00am to 2:00pm)
  • System: Dungeon Crawl Classics
  • GM: Brian L.
  • Players: 7
  • Ages: 13
  • Description: Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul?

    Beneath the Blade of Sword Mountain
  • Room: Shouvlin 201 (10:00am to Noon)
  • System: Dungeons & Dragons 5e
  • GM: Marie C.
  • Players: 6
  • Ages: 10+
  • Description: Based on the D&D series from 1980. Hank and the rest of the heroes have been looking for a way home, and Dungeon Master told them to travel to the Great Glaciers for what he believes is their most promising chance yet. After setting things right in the city of Turadh, the adventurers headed north, skirting the mountains of Darkhaven and passing through the forest of their friends, the Cloud Bears. As the base of the on the frosty paths up into the mountains of ice, Dungeon Master appears once again to deliver a cryptic message...

    Tales of Equestria
  • Room: Shouvlin 203 (10:00am to Noon)
  • System: Tales of Equestria
  • GM: E. Ebbs
  • Players: 6
  • Ages: All
  • Description: Join us for a quick game in the world of My Little Pony: Friendship is Magic. Players will create their own ponies and play a short adventure, introducing them to the game.

    Orc and Pie, with Real Pie!
  • Room: Shouvlin 205 (10:00am to 2:00pm)
  • System: Homebrew Live Action
  • GM: Kelsey G. & Katie R.
  • Players: Many (1 at a time)
  • Ages: All (Children must be accompanied by an adult)
  • Description: Welcome to the world's smallest dungeon. You are a brave adventurer seeking the mythical "Tasty Pie". It is guarded by a mean nasty orc or two. What will you do to get the prize? Please note that players that successfully complete this event will get a piece of pie as their reward.

    The Marsh Bell
  • Room: Shouvlin 207 (10:00am to 2:00pm)
  • System: The One Ring
  • GM: Jason P.
  • Players: 6
  • Ages: All Ages
  • Description: The One Ring RPG is set in JRR Tolkien's Middle Earth. In this Introductory adventure, the players are members of a new adventuring company in Laketown. They seek to find two dwarves who have been lost in the Long Marshes, just south of town.

    Vengeance of the Chain
  • Room: Shouvlin 207 (10:00am to 2:00pm)
  • System: Dungeons & Dragons 5e
  • GM: Chris M.
  • Players: 6
  • Ages: All Ages
  • Description: Never take a job thinking it will be easy money. You know that, but sometimes, well, everyone makes mistakes. Escorting an old lady to a monastery, that's simple. Even if the old lady happens to by Lady Plumark, former general for the Crystal Queen Evalynn Cromwell. Next thing you know you wake up in a monastery that's burning to the ground and overrun with devils. Next time, you are asking for double pay and hazard pay. New players welcome, rules will be taught.

    Fellowship of the White Star
  • Room: Student Center Li Room (10:00am to 2:00pm)
  • System: Fellowship of the White Star
  • GM: several
  • Players: Check in at Convention time
  • Ages: 13+
  • Description:

    A1901: Researching a Keeper's Burden: Part One in the European Vacation Series
    Fellowship staff have received rumors of an item of power loose in Europe. The War has disturbed the item's rest. Only vague reports have come in and headquarters needs you to find out more. An investigative event for FWS Second Edition using the Rosebud rules system.

    A1902: Breaking and Entering; Part Two in the European Vacation series
    The Fellowship has researched a lost artifact loose in Europe. They send you to scenic Patsch Austria to recover it. A combat event for FWS Second Edition using the Rosebud rules system.


    Amtgard
  • Room: Student Center Alumni Room (10:00am to 2:00pm)
  • System: Amtgard LARPing
  • GM: Brandon F.
  • Players: tbd
  • Ages: tbd
  • Description: Amtgard is a world-wide organization dedicated to medieval and fantasy combat sports and recreation. We use padded weapons, fantasy and authentic clothing, and imagination to immerse players in a world of heroic combat, quests, crafts, and more.
    More information can be found at Amtgard.com
    NOTE: A release form will need to be signed in order to partake of some of the Amtgard activities. See the following section L.A.R.P.ing with "NERFed Weapons" below.

    High Adventures on the Fire Sea, side quest
  • Room: Shouvlin 201 (12:10pm to 2:10pm)
  • System: D&D 5e
  • GM: Marie C.
  • Players: 6
  • Ages: 10+
  • Description: You and your fellow adventurers have traversed across the Fire Sea by ship and land finally making it to the Veiled Islands. After a rigorous battle fighting pirates with half a party, you've decided to take a long rest and wake up someplace else in the Realm. Is this real? Where are the others who travel with you and why are you here?

    Entry To The Chillforge Mine
  • Room: Shouvlin 203 (10:00am to Noon)
  • System: Zodiac: The Dynamic D12 Tabletop Roleplaying Game
  • GM: Samuel D.
  • Players: 7
  • Ages: 13+
  • Description: A brand new tabletop game in the making. Features a unique and deep system that keeps you in the action at all times, and allows the mechanics to inform your roleplay and vice versa. For those looking for a new roleplay experience that encourages teamwork and keeps the players engaged the entire time, come check out Zodiac!

    Innsmouth 32
  • Room: Shouvlin 203 (12:10pm to 2:10pm)
  • System: Innsmouth 32
  • GM: Larry Wickman (Creator of Innsmouth 32 and W.E.G.S.)
  • Players: 6
  • Ages: 13+
  • Description: May's Eve, 1932. On-the-lam bootleggers hijack a tour bus with Miskatonic Univ students and scholars on board. A fateful wrong turn brings them all to the shunned seaside village of Innsmouth... A night of mind-bending horror awaits!

    Tales of Equestria
  • Room: Shouvlin 203 (12:10pm to 2:10pm)
  • System: Tales of Equestria
  • GM: E. Ebbs
  • Players: 6
  • Ages: All
  • Description: Join us for a quick game in the world of My Little Pony: Friendship is Magic. Players will create their own ponies and play a short adventure, introducing them to the game.

    Genre Writing and Publishing Q&A
  • Room: Shouvlin 201 (2:20pm to 4:20pm)
  • Description: Meet with a variety of area writers to discuss the craft of storytelling, ranging from outlining and prewriting techniques, to finding an editor or a publisher, to defeating the dreaded "writer's block".

    Panelists include:
  • Andrew Seiple:  Author of The Dire Saga, Tales from the Teslaverse, and Threadbare
  • Angela Henry:  Author of the Kendra Clayton mystery series
  • A.P. Klosky ('05):  Author of Cold Steel Wardens rpg and freelance writer/editor.

    Innsmouth 32
  • Room: Shouvlin 203 (2:20pm to 4:20pm)
  • System: Innsmouth 32
  • GM: Larry Wickman (Creator of Innsmouth 32 and W.E.G.S.)
  • Players: 6
  • Ages: 13+
  • Description: May's Eve, 1932. On-the-lam bootleggers hijack a tour bus with Miskatonic Univ students and scholars on board. A fateful wrong turn brings them all to the shunned seaside village of Innsmouth... A night of mind-bending horror awaits!

    Entry To The Chillforge Mine
  • Room: Shouvlin 203 (2:20pm to 4:20pm)
  • System: The Dynamic D12 Tabletop Roleplaying Game
  • GM: Samuel D.
  • Players: 7
  • Ages: 13+
  • Description: A brand new tabletop game in the making. Features a unique and deep system that keeps you in the action at all times, and allows the mechanics to inform your roleplay and vice versa. For those looking for a new roleplay experience that encourages teamwork and keeps the players engaged the entire time, come check out Zodiac!

    UnPub Protozone
  • Room: Shouvlin 105 (2:30pm to 6:30pm)
  • GM: Andy K. (Guild Primogen)
  • System: various
  • Players: various
  • Ages: various
  • Description: Play a series of tabletop game prototypes from aspiring game designers. Try out all new designs before they ever see publication or Kickstarter and help shape the next board game hit! Sessions are open, so stop by for a game or two, then switch out.

  • Room: Shouvlin 105 (2:30pm to 6:30pm)
  • GM: Play on your own
  • System: Various
  • Players: Many
  • Ages: Many
  • Description: Play a game from the wide selection of available ones from Guilders own personal gaming libraries.

    Special #1: The Manga Khan Multiverse Tournament (An Earth-46: Birds of Prey Adventure)
  • Room: Shouvlin 205 (2:30pm to 6:30pm)
  • System: DC Adventures
  • GM: Sterling C.
  • Players: 2-6
  • Ages: 13+
  • Description: A single-elimination tournament with the cure to the virus that wiped out mankind on Earth-46 as the grand prize. Will the Birds of Prey win or go home?
    An action, combat-oriented, home-brewed version of DC Adventures in which the player characters (PCs) fight to keep law and order in Gotham after a virus wipes out every man on Earth. Players will be able to select the character of their choice from the following pre-gens based upon the Birds of Prey comic series: Black Canary, Huntress, Lady Blackhawk, Vixen, Hawkgirl and Grace Choi. Prior knowledge of the DC Adventures system or prior experience reading the Birds of Prey comic books; the DC Elseworlds graphic novel JLA: Created Equal or watching the Justice League animated series would be a plus.

    The Enigma of Camp Oakwood
  • Room: Shouvlin 207 (2:30pm to 6:30pm)
  • System: Little Fears (1e)
  • GM: Brian L.
  • Players: 7
  • Ages: 13+
  • Description: It was just a regular normal night as your parents put you to bed. They read you a bedtime story, kissed your forehead, and tucked you in with your favorite stuffed animal. But when you woke up, you found yourself in a cabin at an old deserted summer camp called "Camp Oakwood". There are no grownups to be found, but you are surrounded by other kids who have no idea how they got here. Can you escape and figure out what's going on, or might you become the new permanent camper of Camp Oakwood?

    The Mystery of Hammerfall
  • Room: Shouvlin 207 (2:30pm to 6:30pm)
  • System: D&D 5e
  • GM: Mickey T.
  • Players: 7
  • Ages: 13+
  • Description: You and a group of other adventurers have been hired by the village of Hammerfall to investigate the appearance of many small, fluffy, multicolored creatures that have begun appearing there. Upon arrival, you also begin to notice men disappearing from the local tavern. Can you solve the mystery of Hammerfall before it's too late?

    Fellowship of the White Star
  • Room: Student Center Li Room (2:30pm to 6:30pm)
  • System: Fellowship of the White Star
  • GM: several
  • Players: Check in at Convention time
  • Ages: 13+
  • Description:

    A1901: Researching a Keeper's Burden: Part One in the European Vacation Series
    Fellowship staff have received rumors of an item of power loose in Europe. The War has disturbed the item's rest. Only vague reports have come in and headquarters needs you to find out more. An investigative event for FWS Second Edition using the Rosebud rules system.

    A1902: Breaking and Entering; Part Two in the European Vacation series
    The Fellowship has researched a lost artifact loose in Europe. They send you to scenic Patsch Austria to recover it. A combat event for FWS Second Edition using the Rosebud rules system.


    Incident 287-4
  • Room: Student Center Alumni Room (2:30pm to 6:30pm)
  • System: Cold Steel Wardens
  • GM: Skylar v.
  • Players: 6
  • Ages: 13+
  • Description: MTF squad NTF Nightflyers has been called to investigate a missing Information Agent sent to Pikesaw Montana investigating an anomalous lead. The mission is to attempt to locate the lost I.A and potentially securing the anomaly.

    Break the Siege!
  • Room: Student Center Alumni Room (2:30pm to 6:30pm)
  • System: Savage Worlds (Adventure Edition)
  • GM: Sean R. (A Guild Old One)
  • Players: 6
  • Ages: 10+
  • Description: The world of Duchainne is one where everyone is born with a bit of magic, the Gods live in the mortal realm, and sword'n board still reigns supreme. A war rages on and two countries vie for control over one nearly impregnable boarder fortress. Your squad will be part of the charge as you try and take Castle Immern for your army. Make your way through a massive battle and storm the gates to take the defenders down.

    A Strange Dungeon
  • Room: Student Center Alumni Room (2:30pm to 6:30pm)
  • System: Dungeons and Dragons 5e
  • GM: Sydney P.
  • Players: 6
  • Ages: 10+
  • Description: A strange dungeon has recently been discovered in the region, and many adventurers have attempted to brave its depths. Very few have returned from their expedition, but those that have are much richer in wealth and magic than before they entered. But something is off... why wasn't it discovered sooner? How has more than one party come out with fabulous riches from the same dungeon? A learned wizard chose to investigate, but he too perished, along with his research. Will your group share his fate? Or will you uncover the secret of this strange dungeon?

    A Panel Discussion: The Marriage of Theme and Mechanics
  • Room: Shouvlin 201 (4:30pm to 6:30pm)
  • Description: Why do some games capture our attention, while others fall flat? How do some games manage to get a task like rolling dice or moving a pawn feel like so much more? Game designer and publisher Larry Wickman (WEGS Old Skool, Shuffling Horror) takes on just those questions in our panel, discussing how he manages to turn the roll of a die into an experience no player will ever forget.

    Doctor Who: Adventures in Time and Space
  • Room: Shouvlin 203 (4:30pm to 6:30pm)
  • System: Doctor Who: Adventures in Time and Space
  • GM: Kerian M.
  • Players: 6
  • Ages: 13+
  • Description: The party is taken back to 1888, where suspicious murders are happening all over Whitechapel in England. People are walking down streets with mysterious stab wounds that appear in their chests, and they keel over dead. Bodies are discovered the next day, with their throats mutilated and executions of prostitutes possess a high level of surgical and anatomic knowledge. What is causing these people to die, other than some sort of magic interference? Can the Doctor and his compatriots solve the mystery of these magical murders before they are executed themselves?

    Maids the RPG
  • Room: Shouvlin 203 (4:30pm to 6:30pm)
  • System: Maids the RPG
  • GM: Kelsey G.
  • Players: 6
  • Ages: 13+
  • Description: Maid is an light comedy anime-themed tabletop role-playing game for three or more players. The very easy to learn rules-light system, complete with random events which drive the story forward, will have you playing the game with friends only fifteen minutes after opening the book.

    DINNER!!!!
  • Room: Shouvlin 105 (6:45pm to 8:00pm)
  • Description: A Pizza dinner with pizza from Beavercreek Pizza Dive, YUM!!! The announcement of the Costume Contest Winners, and a raffel of prizes!

    Dresden Files: Unexcused Absences
  • Room: Shouvlin 105 (8:00pm to Midnight)
  • System: a homebrew adaptation of the FATE: Dresden Files rules, with FUDGE dice
  • GM: Joseph D.
  • Players: 6
  • Ages: 13+
  • Description: What is causing residents of Ferncliff Hall to disappear? After one student is found outside comatose, covered in strange symbols, the White Council tasks you with investigating this potentially arcane crime.
    Based on a series of novels by Jim Butcher, Dresden Files combines the best tropes of a gritty/campy vampire slayer series with a healthy dose of noir. Using a homebrew adaptation of the Fate System and FUDGE dice where your character's distinctive mental and physical traits, gear, habits, relationships, and catch-phrases comprise 'Aspects'. These story-elements are compelled by the GM to generate conflict and invoked by the player for bonuses.

    tbd
  • Room: Shouvlin 105 (8:00pm to 10:00pm)
  • System: tbd
  • GM: tbd
  • Players: tbd
  • Ages: tbd
  • Description: tbd

    The Winter's Flowers
  • Room: Shouvlin 201 (8:00pm to Midnight)
  • System: Era of the Ninja: RPG
  • GM: E. Ebb (Creator of Era of the Ninja: RPG)
  • Players: 6
  • Ages: 18+
  • Description: On a mountain path to a luxury spa resort from the capital lies a well known inn, Yukisankei. The popular rest stop has recently advertised the sighting of a new breed of flower blooming on cold winter days. Business for the inn has increased, but the locals feel weary as an ill wind blows from the mountains.
    Join us for a game of high fantasy set in mythical Japan using a new game system, Era of the Ninja: RPG.

    The Caves of Utter Chaos
  • Room: Shouvlin 201 (8:00pm to Midnight)
  • System: WEGS FANTASY BOSS (Basic Old Skool System)
  • GM: Larry Wickman (Creator of W.E.G.S.)
  • Players: 6
  • Ages: 18+
  • Description: You've heard of the Caves of Chaos, perhaps? Well, these are the caves below those caves that nobody dares enter. We start by rolling up characters and then enter a dungeon brimming with terrible foes, nasty traps, and treasure galore. Full-throttle dungeon fun awaits with the BOSS (Basic Old Skool System). Rules taught. No XP required. Don't forget those iron spikes and stirge repellant!

    Cold Steel Wardens: Avatar: Fury Road--Sifting Through Ashes
  • Room: Shouvlin 203 (8:00pm to Midnight)
  • System: Cold Steel Wardens
  • GM: Jules M.
  • Players: 6
  • Ages: 13+
  • Description: Our world is fire and blood. The Avatar cycle has failed to keep the balance and our world has descended into madness...and yet, hope remains. The newest Avatar--the only Waterbender in a blasted world--has completed her training and leads a motley crew of misfits into the heart of the wasteland to learn the truth behind the origins of the Spirit War. Their target? The spirit-irradiated ruins of Republic City.

    Cold Steel Wardens: Wake the Dead
  • Room: Shouvlin 203 (8:00pm to Midnight)
  • System: Cold Steel Wardens
  • GM: Andy K. (Creator of Cold Steel Wardens and a Guild Primogen)
  • Players: 6
  • Ages: 13+
  • Description: "If there's to be damnation, she had said, let it be of my choosing, not theirs. He knew a little about damnation himself... and he had an idea that the lessons, far from being done, were just beginning." figure from the vigilantes' past emerges, seeking to take control of New Corinth's streets. Can they find a way to live with his brutality, or has he taken a step too far?

    The Quiet Year
  • Room: Shouvlin 205 (8:00pm to Midnight)
  • System: SThe Quiet Year
  • GM: Catie S.
  • Players: 6
  • Ages: 10+
  • Description: The Quiet Year is a map game. You define the struggles of a post-apocalyptic community, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern.
    The game is played using a deck of cards - each of the 52 cards corresponds to a week during the quiet year. Each card triggers certain events - bringing bad news, good omens, project delays and sudden changes in luck. At the end of the quiet year, the Frost Shepherds will come, ending the game.

    Zombies
  • Room: Shouvlin 207 (8:00pm to Midnight)
  • System: Zombies Miniatures
  • GM: Dekon M. of Raven's Nest
  • Players: 4
  • Ages: 10+
  • Description: Check out an unPubbed miniatures Zombies game.

    Echoes
  • Room: Shouvlin 207 (8:00pm to Midnight)
  • System: Yellow King RPG - Aftermath Sequence
  • GM: Jason P.
  • Players: 6
  • Ages: 13+
  • Description: The Yellow King RPG is a game of weird mystery and psychological horror, taking place in multiple lives, and multiple realities. Based on the short stories about the King in Yellow by Robert W. Chambers, this game has four different settings, or sequences. This particular session is in the Aftermath Sequence, which is the present time, but in an alternate reality where from 1920 until the recent present, America was governed by an Imperial Dynasty, which the player characters helped to overthrow. In this session, the player characters are former resistance fighters, eager to put the war and the supernatural madness they encountered in it behind them. But when an old friend shows up on some news footage committing a crime last week; a friend they all saw being horribly killed by government forces, they find themselves drawn back into a world they hoped they left behind.

    Fellowship of the White Star
  • Room: Student Center Li Room (8:00pm to Midnight)
  • System: Fellowship of the White Star
  • GM: several
  • Players: Check in at Convention time
  • Ages: 13+
  • Description:

    Wildcard
    Choose from a selection of FWS Adventures.


Rogue None: A Star Wars Story
    Star Wars: West End Games Edition
  • Room: Student Center Alumni Room (8:00pm to Midnight)
  • System: Star Wars: West End Games Edition
  • GM: Steven F. (Vice-Guildmaster)
  • Players: 10
  • Ages: 18+
  • Description: You are an elite trained team of Mandalorin Hunters, trained by the Baroness herself. you have been assigned a contract personally from the Mandalore to hunt a targert across the galaxy. Do you have what it takes to bring down Yor Gawd?

    Schoolgirl RPG
  • Room: Student Center Alumni Room (8:00pm to Midnight)
  • System: Schoolgirl RPG
  • GM: Courtney E. (Guildmaster)
  • Players: 6
  • Ages: 18+
  • Description: tbd

    "Isvalan Nights"
  • Room: Student Center Alumni Room (8:00pm to Midnight)
  • System: The one role engine's Wild talents
  • GM: Jesse M.
  • Players: 4
  • Ages: 18+
  • Description: Want to try the best system you've never heard of? Well come on down and try some Full Metal Alchemist in ORE! Where you'll be taking charge of several state alchemists during the Isvalan civil war. Work your way through crowded city street by utilizing your ability to creatively warp reality to your whim, all the while unknown actors move towards their secret objectives. Will you be able to predict the ultimate twist?


L.A.R.P.ing with "NERFed Weapons"

Some of our events may be live-action role-playing games and may feature combat.

Any players using nerfed weapons for LARPing are subject to these rules:
  1. They stay with in THE LARP ROOM and are not brandished outside that room or displayed outside that room
  2. They are not to be displayed or brandished outside the building either
  3. The windows in THE LARP ROOM will have to be shuttered closed
  4. There will only be one enterance into THE LARP ROOM.
    (They will not be blocked for obvious fire code reasons, but they will be 'signed' as off limits)
  5. Someone needs to be in charge of watching the weapons as they stay in THE LARP ROOM so that they are not taken outside of the room or walked off with
  6. The weapons follow the guidelines as specified in the following document:
    http://static.amtgard.com/Amtgard_Rules_of_Play-8-10-31-2017-Spooky.pdf
  7. You will need to have a signed copy of the following waiver before you can participate in the 'combat' portions:
    http://www.amtgard-eh.com/library/waiver.html
  • © 2010 Wittenberg University
  • Post Office Box 720
  • Springfield, Ohio 45501
  • Ph: 800-677-7558
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